FDD 2001 Borås: In process
FutureDesignDays 2001 started out as an experiment. Would it really be possible to gather designers and architects from all over the world to debate and talk about design? Would there be an audience, and would it understand how important it was to listen, learn and...
FDD 2002 Borås: Design without boundaries
FutureDesignDays 2002 concentrated on highlighting the people with the courage to cross all boundaries in their work. The people whose work advanced the boundaries of what can be achieved and what design can signify. And they were all there. The stage was invaded by...
FDD 2003 Borås: They said it couldn’t be done
Exhibitions, parties, mingling, a very extensive speaker list and more than 1,000 visitors. The theme of FutureDesignDays 2003 was “They said it couldn’t be done”. But everyone who attended saw that it could be done. New ties were formed between visitors and speakers....
FDD 2004 Stockholm: FEAR
FutureDesignDays 2004 left its hometown Borås for the swedish capital Stockholm. The event grew big at the Stockholm International Fairs with a huge EXPO, compared to what was exposed at Åhaga in Borås. The conference developed further and Breakout Sessions were...
FDD 2005 Stockholm: SHIFT
The festival of 2005 took on a different shape. It became more like four festivals in one – a conference with four blocks, each providing in-depth information and inspiration in the fields of industrial design, architecture, new media and fashion. The Breakout...
FDD 2006 Stockholm: share – the power of collaboration
Since FutureDesignDays is an ongoing process, never completed or ready to settle down, this years festival just like all the other festivals took on a different shape. The intimicy was in focus. The goal was to create a tight and intensive meeting place with...
Nicole Lazzaro
Designer and researcher USA The uncrowned queen of computer games is Nicole Lazzaro. The trail-blazing results of her research project “Why We Play Games; 4 Keys To More Emotion Without Story” changed for ever the way that computer games are designed. Lazzaro is...
Claudy Jongstra
Fashion and interior designer The Netherlands Claudy Jongstra (b. 1963), from the Netherlands, is a highly esteemed designer. Her felt textiles are among the most creative and distinctive ever seen. With their rough, yet sophisticated aura, her works are unique. They...
Kirsti Paakkanen
Managing director and design manager Finland Despite strongly worded warnings against buying Marimekko, Kirsti Paakkanen decided to take over the tottering company in 1991. What she has since achieved is almost beyond compare. Marimekko, which was founded in 1951 by...
Astrid Klein and Mark Dytham
Astrid Klein and Mark Dytham Architects, interior designers and furniture designers Tokyo Klein-Dytham has designed everything from vegetarian cafés, hairdressing salons and mens’ fashion stores to rock band stages and award-winning buildings. And all according to a...
Malcolm McLaren
Musician Artist Designer UK In brief: - Notorious enfant terrible and manager of the Sex Pistols, New York Dolls, Adam & the Ants, Bow Wow Wow, and a boundary-crossing musician in his own right. - Legendary Kings Road boutique owner and designer (together with...
Ilse Crawford
Author, designer and founder of Elle Decoration UK Ilse Crawford, who has been predicting design trends for more than a decade, now runs her own design studio – Studioilse. And it is Studioilse that lies behind one of the hottest spots in the Big Apple – Soho House...