Åsa Roos is a game designer with an industrial designer background. She’s been working in the games business since 2000, and has a background as a level designer, game designer and project manager in different companies, among others Unique Development Studios, Sulake Oy and Terraplay. Currently she’s working at Avalanche Studios on the project Just Cause 2. She also teaches at futuregames.
Avalanche Studios, initiated in 2003, is focussing on developing original game IPs set in large-scale environments, using their proprietary game engine technology. Avalanche Studios is widely known within the games industry for its cutting-edge terrain and landscape technology. The company recently received funding from the Swedish Governmental Agency for Innovation Systems for a research project exploring advanced algorithms for procedural generation of urban environments and architecture.