FDD 2001 Borås: In process

FutureDesignDays 2001 started out as an experiment. Would it really be possible to gather designers and architects from all over the world to debate and talk about design? Would there be an audience, and would it understand how important it was to listen, learn and...

FDD 2002 Borås: Design without boundaries

FutureDesignDays 2002 concentrated on highlighting the people with the courage to cross all boundaries in their work. The people whose work advanced the boundaries of what can be achieved and what design can signify. And they were all there. The stage was invaded by...

FDD 2003 Borås: They said it couldn’t be done

Exhibitions, parties, mingling, a very extensive speaker list and more than 1,000 visitors. The theme of FutureDesignDays 2003 was “They said it couldn’t be done”. But everyone who attended saw that it could be done. New ties were formed between visitors and speakers....

FDD 2004 Stockholm: FEAR

FutureDesignDays 2004 left its hometown Borås for the swedish capital Stockholm. The event grew big at the Stockholm International Fairs with a huge EXPO, compared to what was exposed at Åhaga in Borås. The conference developed further and Breakout Sessions were...

FDD 2005 Stockholm: SHIFT

The festival of 2005 took on a different shape. It became more like four festivals in one – a conference with four blocks, each providing in-depth information and inspiration in the fields of industrial design, architecture, new media and fashion. The Breakout...

FDD 2006 Stockholm: share – the power of collaboration

Since FutureDesignDays is an ongoing process, never completed or ready to settle down, this years festival­ just like all the other festivals took on a different shape.­ The intimicy was in focus. The goal was to create­ a tight and intensive meeting place with...

Eero Miettinen

Senior design director, Nokia Helsinki Industrial designer Eero Miettinen (b. 1954) was awarded the Kaj Franck design prize in 2001. He has been a designer to Finnish automotive industry and in various high-tech companies. He has also been involved in the education at...

Tom Dixon

Designer / head of design, Habitat, London “Beware! Design is in danger of degenerating. Now that the D-word is being used as a point of difference by every car company and jeans manufacturer, it could soon become a derogatory term.” Tom Dixon is one of the most...

Malcolm McLaren

Musician Artist Designer UK In brief: - Notorious enfant terrible and manager of the Sex Pistols, New York Dolls, Adam & the Ants, Bow Wow Wow, and a boundary-crossing musician in his own right. - Legendary Kings Road boutique owner and designer (together with...

Kirsti Paakkanen

Managing director and design manager Finland Despite strongly worded warnings against buying Marimekko, Kirsti Paakkanen decided to take over the tottering company in 1991. What she has since achieved is almost beyond compare. Marimekko, which was founded in 1951 by...

Jeanna Kimbré

Manager, Colours & Materials, Creative Design Centre, Sony Ericsson Sweden In brief: - Important member of Sony Ericsson’s design team - Received the 3D Design Award for the Sony Ericsson Z1010 - Clients include Electrolux, Tupperware, Lego and Black & Decker...

Nicole Lazzaro

Designer and researcher USA The uncrowned queen of computer games is Nicole Lazzaro. The trail-blazing results of her research project “Why We Play Games; 4 Keys To More Emotion Without Story” changed for ever the way that computer games are designed. Lazzaro is...